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Shine

Dahee Ju, Spring 2022

I have made a story about Cicada and how it gives life lessons.
With the different methods to change the text, I have manipulated the five lessons in to different forms.
They are even considered unwelcomed guests in summer
Most of my friends and even myself doesn't welcome them in summer.
But I wanted to depict how they live lonely years in shadow to be reboen under sunlight.




(Oblique strategies card)
I have used first onlique card 'distorting time' in the passage 'place.'
Second oblique card 'Don't break the silence'
third 'would anybody want it?'
fourth 'Don't stress one thing more than another'
Fifth 'Trust in the you right now' is used in passage 'time'

(CharNG)
is used at the passage 'Heart of learning'

(N+7)
is used at the passage 'Honor'

(Otter ai)
is used at the passage 'frugality'. Those are my attempts to get the context right.

(Botnik)
is used at the passage 'faith'. I tried to express the context as close as I could.

(Anagram generator)
is used at the passage 'incorruptible'.
I have used variables when the character is finding light bulbs in different rooms
I have hid a sentence that leads to the next room.
I have used arrays to show how many years have passed in the room
Images used <

For this Final, I think I can receive A- for the frade.
I have tried to use all of the methods I have learned in this course.
I have also tried to use the variables, and arrays techniques as suitable as I can for my story.
I wanted to make a simple game that has no complex methods in playing the game so the player can concentrate
in the texts that I want the players to read. With the black background and slowly getting brighter,
I think I have used the css well that symbolizes different parts in the game.
For instance using warm sunny color for the links in the game.